Bassem Shenouda - Groom artist .
Bassem Shenouda - Groom artist .
Lead Groom artist.
Cairo, Egypt

Summary

responsible for grooming of the 3D character. The artist interprets the 2D model packs and creates a 3D representation that meets the technical requirements and the artistic vision established for the project.

Skills

CompositingLook Development3D ModelingTexturingRetopology3ds maxCloth SimulationHair/Fur SimulationmayavrayarnoldCharachter arthairgroomxgenyeti

Software proficiency

ZBrush
ZBrush
autodesk maya
autodesk maya
3ds Max
3ds Max
Mari
Mari
TopoGun
TopoGun
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
xNormal
xNormal
Photoshop
Photoshop
Illustrator
Illustrator
Marmoset Toolbag
Marmoset Toolbag
Arnold
Arnold

Experience

  • Character / Creature Artist . at Razor Edge Games
    Phoenix, AZ, United States of America
    April 2017 - Present

    - Model/sculpt Characters and Creatures for a far post-apocalyptic game world environment with a realistic and believable style and look.

    - Cooperate with Team Leads and Assistant Team Leads to create game assets a directed.

    - Be team oriented, willingness to share processes and ideas with other team members.

  • 3D Visualizer at Caduceus lane
    Alexandria, Egypt
    May 2016 - April 2017